This map started as another utility map to use along with Forge or Pfhorte 2.x. It still serves that purpose. Aliens, weapons, ammo, powerup's, etc. are placed to follow the pulldown menus of Forge (along with annotations seen in automap mode). Sound objects are not included; however, my "Audio Levels 2.0" map presents the same sounds as ambient sounds in the first level. Scenery objects are not included since they can be seen using Forge in visual mode.
Those who wish to just see and hear alien interaction may do so with or without a cheater. A save term is provided for convenience.
There is more for the player who wants to practice without a cheater or who enjoys a plot or story. I think this fits most Marathon x players. Out of the design of this map and the use of multiple levels emerged a plot and story. Although not a typical scenario, this one can give you a lot of satisfaction. It has been successfully completed (yes, you can exit the scenario) on Normal difficulty without a cheater. For me, that is difficult.
This should work with Marathon 2, Marathon Infinity and Marathon Evil: Cursed. It does contain Infinity-only objects. In M2, they simply do not show up.
Use this at your own risk. If your computer dies or you become a hermit, too bad.
Thanks to Bungie and Hex!
My other maps:
"Audio Levels 2.0", a sound utility map
"Up Periscope v. 1.9", a solo map
"speedBUMP v. 1.9", a large net map (includes "Bobs Screen Saver")